pause before function
i'm making animation in user can drag object (mc) , when released pauses 5 seconds , begins moving...
i had hoped able make function (pause) count down 5 seconds , when times >= 5 perform move function repeatedly...
but it's not performing move function...i don't understand setinterval may problem that...
here's code....
i had hoped able make function (pause) count down 5 seconds , when times >= 5 perform move function repeatedly...
but it's not performing move function...i don't understand setinterval may problem that...
here's code....
hello vapor,
if me, make animation's mc start on later frame in timeline. example, when user released object tells mc in frame label gotoandplay("frame labe"). in mc have nothing first 150 frames (given if setting frame rate 30) lead animation desired.
not sure if answer looking for, know over-complicate things need done thinking there actionscript code it, , end wasting more time trying find answer. 150 blank frames in animation mc shouldn't add much, if anything, overall file size of swf.
elijah
if me, make animation's mc start on later frame in timeline. example, when user released object tells mc in frame label gotoandplay("frame labe"). in mc have nothing first 150 frames (given if setting frame rate 30) lead animation desired.
not sure if answer looking for, know over-complicate things need done thinking there actionscript code it, , end wasting more time trying find answer. 150 blank frames in animation mc shouldn't add much, if anything, overall file size of swf.
elijah
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